Patch notes by date
The latest update is Emergencies Rebalance on 13 November 2026, following the Day One Update on 12 November. The publisher names these updates without a numbered release version.
Emergencies Rebalance reduces how frequently meteor showers, acid rains, lightning storms, and fires occur; that frequency fix applies only to new saves. It also reduces damage from those emergencies and gravity anomalies and adjusts research balance. The post gives no numeric multipliers. Status: 1 publisher source; the news API and post carry the same announcement.
The Day One Update fixes a softlock when Supplies Stolen fires without enough resources, Canteen production bonuses that were not applied, size text on Greenhouse S/M/L, Modular Housing, Hospital, Statue of the Builder, and Faces in the Rock, plus the greenhouse output display and the output values themselves. It also fixes a controller d-pad that sent no input, adds a sound when a robospider receives a move order, and retimes the rockfall sound.
I use the build name from the post. The only version string in this history that looks like a semver is Playtest Update v0.3.0 on 29 April, which added manual and automatic saves.
Playtest results on 12 May said 12,000 people, a 37-minute median, and 20,000 wishlists. Demo results on 1 July said 12,000+ players, a 32-minute median, and 36,000 wishlists. Those are Alawar’s own figures from the news posts.
| Date | Name | What changed |
|---|---|---|
| 2026-11-13 | Emergencies Rebalance | Less frequent emergencies for new saves; reduced emergency damage; adjusted research balance. 1 publisher source. |
| 2026-11-12 | Day One Update | Six fixes and two audio changes. See the paragraph above. |
| 2026-11-11 | Out now | Launch post. Discount wording says 10%. |
| 2026-11-09 | Launch times and pricing | 12:00 UTC and regional prices. |
| 2026-10-22 | Release date reveal | 11 November date and developer commentary. |
| 2026-07-01 | Demo results | 12,000+ players, 32-minute median, 36,000 wishlists. |
| 2026-06-16 | Demo update | Miners auto-collect, simpler roads, power balance, cheaper concrete wall, morale bar. |
| 2026-06-15 | Steam Next Fest | Festival appearance. |
| 2026-06-10 | Demo is live | Reworked foundation, power, and mining. |
| 2026-05-12 | Playtest results | 12,000 people, 37-minute median, 20,000 wishlists. |
| 2026-04-29 | Playtest v0.3.0 | Manual and automatic saves. |
| 2026-04-16 | Announcement | Reveal and a playtest with no saves. |
Questions
What is the latest update?
Emergencies Rebalance, posted on 13 November 2026. Its event-frequency fix applies only to new saves; the publisher does not provide numeric damage or frequency values.
Did greenhouse numbers change?
Yes. The Day One post says greenhouse output values were adjusted and the displayed numbers were fixed. It does not print the new values.
Sources
- Emergencies Rebalance — 1 publisher source — checked 2026-11-13
- Day One Update, 12 November 2026 — checked 2026-11-13
- Steam news hub for app 4218360 — checked 2026-11-13